2D Cut-Out Rigger

Urgent
Application ends: March 31, 2026
Apply Now

Job Description

Job Overview: We are looking for a skilled 2D Cut-Out Rigger to join our animation team. In this role, you will be responsible for building flexible, animator-friendly character rigs using cut-out animation techniques. You’ll work closely with designers, animators, and technical leads to ensure characters and assets are fully prepared for smooth and efficient animation production.

Key Responsibilities

  • Create clean, modular rigs for 2D characters, props, and vehicles using cut-out techniques.
  • Implement deformers, pivot points, pegs, and bone systems to ensure efficient articulation and performance.
  • Collaborate with the design team to prepare and break down artwork into rig-ready components.
  • Ensure all rigs are animation-ready, following the studio’s standards and naming conventions.
  • Troubleshoot and refine rigs based on feedback from the animation team.
  • Optimize rig performance to balance **functionality and scene file efficiency.
  • Maintain consistency across rigs in terms of control layout and usability.
  • Provide technical support to animators during production.

Requirements:

  • Proven experience as a 2D Rigger in a cut-out animation pipeline.
  • Proficiency in Toon Boom Harmony.
  • Solid understanding of puppet-based animation principles.
  • Strong knowledge of character anatomy, motion, and deformation.
  • Ability to problem-solve and troubleshoot rig-related issues quickly.
  • Great attention to detail and organizational skills.
  • Strong communication and teamwork abilities.
  • Must Be based in Nigeria

Bonus Skills (Nice to Have):

  • Familiarity with animation workflows and production pipelines.
  • Experience with scripting or automation in rigging environments (e.g., Node View scripting in Harmony).
  • Knowledge of 2D effects rigging or particle systems.